Manual Input
Subrace Identity
How this subrace is played — flavor text shown at the top of the info panel.
Comma-separated. e.g. durable, martial, elemental
Ability Score Increases
Level Advancements
Add racial traits, proficiencies, languages, cantrips, spells, and player choices organized by the level they unlock. Most subrace features are level 1.
Bonus Features
Extra hit points per level (e.g. Hill Dwarf gets 1). Leave 0 for none.
Override the base race speed (e.g. 35 for a swift subrace). Leave blank to use base race speed.
Only used if cantrip features are added in Level Advancements above.