Create Item
Items for inventory; equipment for buffs, requirements, and restrictions
Identity
Name
Description
What is it? How does it feel, sound, or look?
Quantity
Short Stat Line (optional)
Plain-text summary shown in inventory, e.g. "1d8 slashing, Versatile (1d10)"
Type & Tags
Type
Pick "Equipment" to unlock slot + buffs + requirements + restrictions. Plain items just sit in inventory.
Item
Equipment
Tags
Click to toggle. Tags drive the filter dropdowns everywhere else.
Add Tag
Equipment Slot
Slot
Which body-slot this occupies when equipped. "Other" is for misc. worn items that don't compete with anything.
Other (doesn't occupy a slot)
Main Hand
Off Hand
Two-Handed (uses both hands)
Armor
Shield
Ring
Amulet
Cloak
Buffs When Equipped
Applied while equipped (and requirements met, if any)
+ Add Buff
Requirements to Wield
Conditions a character must meet to get the buffs above
+ Add Requirement
Fallbacks If Requirements Not Met
Penalties applied instead of the buffs (e.g. AC nerf, speed nerf)
+ Add Fallback
Equipment Restrictions
Blocks or requires other equipped slots (e.g. a shield blocks two-handed weapons)
+ Add Restriction
Cancel
Save Item